Modern Warfare 2 is the best CoD in the series, with all its content and thingies that we would have never expected. Modern Warfare 3, on the other hand, can be described as copy-paste or 'i've seen this before'. The game isn't bad, but so much same stuff is just ridiculous that this game could have been put out as a DLC, not as a 60 dollar release with no new stuff in it.
PRESENTATION
The campaign is a short, but satisfying experience, the story is clear, you play as Yuri, Price or some American or British soldier trying to kill Makarov. The story could have been longer, but IW got shut down a year before the release of MW3, so not that much money was given to them by Activision (AKA not that many fucks were given). I enjoyed the 4-5 hour campaign, it, indeed, had some amazing scenes. Shifting between Cpt. Price, Yuri and Soap is cool, and the story is quite interesting. The world is under the siege of a terrorist, Vladimir Makarov. Makarov is an example of a modern Hitler, with a few more extensions such as the word Russian written on his forehead. While there are no unexpected twists and turns, the campaign is mostly a pile of gun shootouts and very few intercations followed by some more shootouts. The AI of the soldiers is still the same (yes, which equals to mediocre). Enemies will still rush at you full speed to feed you with that brand new stock they bought at the local Russian gun store. Sometimes, enemies just stay put in one particular place until you come to knife them (they don't even notice you coming).
GRAPHICS
CoD: Modern Warfare 3 uses the same old engine used in CoD 4 and CoD: MW2, which makes the game look like... Meh. The same old props, the same models, the same guns that don't look polished since MW2... Just ultra-meh. I have found a door (yes, a white steel door) used since CoD 3 multiple times, usually where the enemy spawner is. With all this being the same as before, there is something new and strong, and those are the system requirements... But, don't get confused, i'm sure there was a mistake made by IW, and i think people even with single core CPUs (3.0 GHz) can run this game at least on the lowest settings.
MULTIPLAYER
After the great and satisfying campaign comes the multiplayer (along with Special Ops). It has been changed, but not necessarilly. New perks haven't been brought in, only their names have been changed (Assassin) or split into more different ones (Cold blooded has split into Blind eye and Assassin). Brand new things like the strike package, which allowes you to change the way you play (e.g. Assault gives you the normal killstreak system where when you die, your killstreak progress vanishes or Support where when you die, your killstreak progress persists). Assault has better killstreaks than support BTW. There also are, besides weapon attachments, weapon proficiencies. Proficiencies are like weapon perks that don't apply for the entire class you're using. E.g. kick reduces recoil and impact increases depth of bullet impact on stronger materials. Many of the maps look like the campaign mission maps, as before. On the other hand, there is Spec Ops, something we've already seen in MW2. Nothing's been changed, which I find good. As before, you beat smaller missions and you gain stars to unlock other new and better missions. This can be played in either multiplayer or singleplayer.
+ -
Great campaign Dull graphics
Fun multiplayer 'Seen before'
Spec Ops
THE VERDICT
Call of Duty: Modern Warfare 3 is a fun game, it's potential is seen all around, while the dynamic charm makes me play it more every kill. I give this game an 8.7. For more game reviews, check out my blog. Laters.
PRESENTATION
The campaign is a short, but satisfying experience, the story is clear, you play as Yuri, Price or some American or British soldier trying to kill Makarov. The story could have been longer, but IW got shut down a year before the release of MW3, so not that much money was given to them by Activision (AKA not that many fucks were given). I enjoyed the 4-5 hour campaign, it, indeed, had some amazing scenes. Shifting between Cpt. Price, Yuri and Soap is cool, and the story is quite interesting. The world is under the siege of a terrorist, Vladimir Makarov. Makarov is an example of a modern Hitler, with a few more extensions such as the word Russian written on his forehead. While there are no unexpected twists and turns, the campaign is mostly a pile of gun shootouts and very few intercations followed by some more shootouts. The AI of the soldiers is still the same (yes, which equals to mediocre). Enemies will still rush at you full speed to feed you with that brand new stock they bought at the local Russian gun store. Sometimes, enemies just stay put in one particular place until you come to knife them (they don't even notice you coming).
GRAPHICS
CoD: Modern Warfare 3 uses the same old engine used in CoD 4 and CoD: MW2, which makes the game look like... Meh. The same old props, the same models, the same guns that don't look polished since MW2... Just ultra-meh. I have found a door (yes, a white steel door) used since CoD 3 multiple times, usually where the enemy spawner is. With all this being the same as before, there is something new and strong, and those are the system requirements... But, don't get confused, i'm sure there was a mistake made by IW, and i think people even with single core CPUs (3.0 GHz) can run this game at least on the lowest settings.
MULTIPLAYER
After the great and satisfying campaign comes the multiplayer (along with Special Ops). It has been changed, but not necessarilly. New perks haven't been brought in, only their names have been changed (Assassin) or split into more different ones (Cold blooded has split into Blind eye and Assassin). Brand new things like the strike package, which allowes you to change the way you play (e.g. Assault gives you the normal killstreak system where when you die, your killstreak progress vanishes or Support where when you die, your killstreak progress persists). Assault has better killstreaks than support BTW. There also are, besides weapon attachments, weapon proficiencies. Proficiencies are like weapon perks that don't apply for the entire class you're using. E.g. kick reduces recoil and impact increases depth of bullet impact on stronger materials. Many of the maps look like the campaign mission maps, as before. On the other hand, there is Spec Ops, something we've already seen in MW2. Nothing's been changed, which I find good. As before, you beat smaller missions and you gain stars to unlock other new and better missions. This can be played in either multiplayer or singleplayer.
+ -
Great campaign Dull graphics
Fun multiplayer 'Seen before'
Spec Ops
THE VERDICT
Call of Duty: Modern Warfare 3 is a fun game, it's potential is seen all around, while the dynamic charm makes me play it more every kill. I give this game an 8.7. For more game reviews, check out my blog. Laters.
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